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C++ Programming Code Examples

C++ > Beginners Lab Assignments Code Examples

Game of Bollywood

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/* Game of Bollywood */ # include<iostream.h> # include<stdio.h> # include<conio.h> # include<string.h> # include<dos.h> # include<process.h> static int cnt=0; void main() { clrscr(); char film[150],ch,film2[150]; int choi,len,res=0,dig=0,j,count=0,len1,flag=1,p; cout<<"Enter 1 For HOLLYWOOD & 2 For BOLLYWOOD "; cin>>choi; cout<<" ENTER THE NAME OF THE FILM "; gets(film); len=strlen(film); len1=len; clrscr(); flushall(); gotoxy(15,10); if(choi==1) cout<<"HOLLYWOOD "; else cout<<"BOLLYWOOD "; for(int i=0;i<len1;i++) { gotoxy(15+i,12); switch(film[i]) { case 'a':cout<<"a";len--;film2[cnt]='a';cnt++;break; case 'e':cout<<"e";len--;film2[cnt]='e';cnt++;break; case 'i':cout<<"i";len--;film2[cnt]='i';cnt++;break; case 'o':cout<<"o";len--;film2[cnt]='o';cnt++;break; case 'u':cout<<"u";len--;film2[cnt]='u';cnt++;break; case '.':cout<<".";len--;break; case ' ':cout<<" ";len--;break; default:cout<<"_"; } } gotoxy(15,15); cout<<"Now Guess The Film "; while(flag==1) { p=0; dig=0; gotoxy(37,15); cin>>ch; film2[cnt]=ch; if(cnt>=1) { for(int k=0;k<cnt;k++) { if(film2[k]==ch) p=1; } } cnt++; for(j=0;j<len1;j++) { if(film[j]==ch) { dig++; count++; if(p==1) { count--; } gotoxy((15+j),12); cout<<ch; if(count==len) { gotoxy(15,17); cout<<"CONGRATS YOU WON! BY "<<(9-res)<<" POINTS"; getch(); exit(0); } } } if(dig==0) { if(p==1) {res--;} gotoxy((15+res),10); cout<<ch; res++; if(res==9) { flag=0; gotoxy(15,17); cout<<"SORRY YOU LOST THE NAME OF FILM WAS "<<film; getch(); } } } }

Get string from stdin. Reads characters from the standard input (stdin) and stores them as a C string into str until a newline character or the end-of-file is reached. The newline character, if found, is not copied into str. A terminating null character is automatically appended after the characters copied to str. Notice that gets is quite different from fgets: not only gets uses stdin as source, but it does not include the ending newline character in the resulting string and does not allow to specify a maximum size for str (which can lead to buffer overflows). On success, the function returns str.

A program shall contain a global function named main, which is the designated start of the program in hosted environment. main() function is the entry point of any C++ program. It is the point at which execution of program is started. When a C++ program is executed, the execution control goes directly to the main() function. Every C++ program have a main() function.

#include is a way of including a standard or user-defined file in the program and is mostly written at the beginning of any C/C++ program. This directive is read by the preprocessor and orders it to insert the content of a user-defined or system header file into the following program. These files are mainly imported from an outside source into the current program. The process of importing such files that might be system-defined or user-defined is known as File Inclusion. This type of preprocessor directive tells the compiler to include a file in the source code program.

The cin object is used to accept input from the standard input device i.e. keyboard. It is defined in the iostream header file. C++ cin statement is the instance of the class istream and is used to read input from the standard input device which is usually a keyboard. The extraction operator(>>) is used along with the object cin for reading inputs. The extraction operator extracts the data from the object cin which is entered using the keyboard. The "c" in cin refers to "character" and "in" means "input". Hence cin means "character input". The cin object is used along with the extraction operator >> in order to receive a stream of characters.

Static is a keyword in C++ used to give special characteristics to an element. Static elements are allocated storage only once in a program lifetime in static storage area. And they have a scope till the program lifetime. In C++, static is a keyword or modifier that belongs to the type not instance. So instance is not required to access the static members. In C++, static can be field, method, constructor, class, properties, operator and event. Advantage of C++ static keyword: Memory efficient. Now we don't need to create instance for accessing the static members, so it saves memory. Moreover, it belongs to the type, so it will not get memory each time when instance is created.

Break statement in C++ is a loop control statement defined using the break keyword. It is used to stop the current execution and proceed with the next one. When a compiler calls the break statement, it immediately stops the execution of the loop and transfers the control outside the loop and executes the other statements. In the case of a nested loop, break the statement stops the execution of the inner loop and proceeds with the outer loop. The statement itself says it breaks the loop. When the break statement is called in the program, it immediately terminates the loop and transfers the flow control to the statement mentioned outside the loop.

The exit function terminates the program normally. Automatic objects are not destroyed, but static objects are. Then, all functions registered with atexit are called in the opposite order of registration. The code is returned to the operating system. An exit code of 0 or EXIT_SUCCESS means successful completion. If code is EXIT_FAILURE, an indication of program failure is returned to the operating system. Other values of code are implementation-defined. Calls all functions registered with the atexit() function, and destroys C++ objects with static storage duration, all in last-in-first-out (LIFO) order. C++ objects with static storage duration are destroyed in the reverse order of the completion of their constructor. (Automatic objects are not destroyed as a result of calling exit().)

In computer programming, we use the if statement to run a block code only when a certain condition is met. An if statement can be followed by an optional else statement, which executes when the boolean expression is false. There are three forms of if...else statements in C++: • if statement, • if...else statement, • if...else if...else statement, The if statement evaluates the condition inside the parentheses ( ). If the condition evaluates to true, the code inside the body of if is executed. If the condition evaluates to false, the code inside the body of if is skipped.

In computer programming, loops are used to repeat a block of code. For example, when you are displaying number from 1 to 100 you may want set the value of a variable to 1 and display it 100 times, increasing its value by 1 on each loop iteration. When you know exactly how many times you want to loop through a block of code, use the for loop instead of a while loop. A for loop is a repetition control structure that allows you to efficiently write a loop that needs to execute a specific number of times.

Positions cursor in text window. The gotoxy() function places the cursor at the desired location on the screen. This means it is possible to change the cursor location on the screen using the gotoxy() function. It is basically used to print text wherever the cursor is moved. If the coordinates are in any way invalid the call to gotoxy is ignored. Neither argument to gotoxy can be zero.

The cout is a predefined object of ostream class. It is connected with the standard output device, which is usually a display screen. The cout is used in conjunction with stream insertion operator (<<) to display the output on a console. On most program environments, the standard output by default is the screen, and the C++ stream object defined to access it is cout. The "c" in cout refers to "character" and "out" means "output". Hence cout means "character output". The cout object is used along with the insertion operator << in order to display a stream of characters.

Get string length. Returns the length of the C string str. C++ strlen() is an inbuilt function that is used to calculate the length of the string. It is a beneficial method to find the length of the string. The strlen() function is defined under the string.h header file. The strlen() takes a null-terminated byte string str as its argument and returns its length. The length does not include a null character. If there is no null character in the string, the behavior of the function is undefined.

It is a predefined function in "conio.h" (console input output header file) used to clear the console screen. It is a predefined function, by using this function we can clear the data from console (Monitor). Using of clrscr() is always optional but it should be place after variable or function declaration only. It is often used at the beginning of the program (mostly after variable declaration but not necessarily) so that the console is clear for our output.

The getch() is a predefined non-standard function that is defined in conio.h header file. It is mostly used by the Dev C/C++, MS- DOS's compilers like Turbo C to hold the screen until the user passes a single value to exit from the console screen. It can also be used to read a single byte character or string from the keyboard and then print. It does not hold any parameters. It has no buffer area to store the input character in a program. The getch() function does not accept any parameter from the user. It returns the ASCII value of the key pressed by the user as an input.

The flushall() function clears all buffers associated with input streams, and writes any buffers associated with output streams. A subsequent read operation on an input file causes new data to be read from the associated file or device. Calling the flushall() function is equivalent to calling the fflush() for all open stream files. The number of open streams. When an output error occurs while writing to a file, the global variable errno is set.

In while loop, condition is evaluated first and if it returns true then the statements inside while loop execute, this happens repeatedly until the condition returns false. When condition returns false, the control comes out of loop and jumps to the next statement in the program after while loop. The important point to note when using while loop is that we need to use increment or decrement statement inside while loop so that the loop variable gets changed on each iteration, and at some point condition returns false. This way we can end the execution of while loop otherwise the loop would execute indefinitely. A while loop that never stops is said to be the infinite while loop, when we give the condition in such a way so that it never returns false, then the loops becomes infinite and repeats itself indefinitely.

Relational operators for string. Performs the appropriate comparison operation between the string objects lhs and rhs. The functions use string::compare for the comparison. These operators are overloaded in header <string>. If strings are compared using relational operators then, their characters are compared lexicographically according to the current character traits, means it starts comparison character by character starting from the first character until the characters in both strings are equal or a NULL character is encountered.

The if...else statement executes two different codes depending upon whether the test expression is true or false. Sometimes, a choice has to be made from more than 2 possibilities. The if...else ladder allows you to check between multiple test expressions and execute different statements. In C/C++ if-else-if ladder helps user decide from among multiple options. The C/C++ if statements are executed from the top down. As soon as one of the conditions controlling the if is true, the statement associated with that if is executed, and the rest of the C else-if ladder is bypassed. If none of the conditions is true, then the final else statement will be executed.

Switch statement in C tests the value of a variable and compares it with multiple cases. Once the case match is found, a block of statements associated with that particular case is executed. Each case in a block of a switch has a different name/number which is referred to as an identifier. The value provided by the user is compared with all the cases inside the switch block until the match is found. If a case match is NOT found, then the default statement is executed, and the control goes out of the switch block. • The expression can be integer expression or a character expression. • Value-1, 2, n are case labels which are used to identify each case individually. Remember that case labels should not be same as it may create a problem while executing a program. Suppose we have two cases with the same label as '1'. Then while executing the program, the case that appears first will be executed even though you want the program to execute a second case. This creates problems in the program and








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