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C++ Programming Code Examples

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Virtual function: respond to random events

/* Virtual function: respond to random events */ #include <iostream> #include <cstdlib> using namespace std; class BaseClass { public: int i; BaseClass(int x) { i = x; } virtual void myFunction() { cout << "Using BaseClass version of myFunction(): "; cout << i << '\n'; } }; class DerivedClass1 : public BaseClass { public: DerivedClass1(int x) : BaseClass(x) {} void myFunction() { cout << "Using DerivedClass1's version of myFunction(): "; cout << i*i << '\n'; } }; class DerivedClass2 : public BaseClass { public: DerivedClass2(int x) : BaseClass(x) {} void myFunction() { cout << "Using DerivedClass2's version of myFunction(): "; cout << i+i << '\n'; } }; int main() { BaseClass *p; DerivedClass1 derivedObject1(10); DerivedClass2 derivedObject2(10); int i, j; for(i = 0; i <10; i++) { j = rand(); if( ( j % 2 ) ) p = &derivedObject1; else p = &derivedObject2; p->myFunction(); // call appropriate function } return 0; }

Consider a situation, when we have two persons with the same name, jhon, in the same class. Whenever we need to differentiate them definitely we would have to use some additional information along with their name, like either the area, if they live in different area or their mother's or father's name, etc. Same situation can arise in your C++ applications. For example, you might be writing some code that has a function called xyz() and there is another library available which is also having same function xyz(). Now the compiler has no way of knowing which version of xyz() function you are referring to within your code.

#include is a way of including a standard or user-defined file in the program and is mostly written at the beginning of any C/C++ program. This directive is read by the preprocessor and orders it to insert the content of a user-defined or system header file into the following program. These files are mainly imported from an outside source into the current program. The process of importing such files that might be system-defined or user-defined is known as File Inclusion. This type of preprocessor directive tells the compiler to include a file in the source code program.

The function in C++ language is also known as procedure or subroutine in other programming languages. To perform any task, we can create function. A function can be called many times. It provides modularity and code reusability. Functions are used to provide modularity to a program. Creating an application using function makes it easier to understand, edit, check... Function declaration, is done to tell the compiler about the existence of the function. Function's return type, its name & parameter list is mentioned. Function body is written in its definition. Functions are called by their names. If the function is without argument, it can be called directly using its name. But for functions with arguments, we have two ways to call them:

The main purpose of C++ programming is to add object orientation to the C programming language and classes are the central feature of C++ that supports object-oriented programming and are often called user-defined types. A class is used to specify the form of an object and it combines data representation and methods for manipulating that data into one neat package. The data and functions within a class are called members of the class.

A program shall contain a global function named main, which is the designated start of the program in hosted environment. main() function is the entry point of any C++ program. It is the point at which execution of program is started. When a C++ program is executed, the execution control goes directly to the main() function. Every C++ program have a main() function.

In C++, constructor is a special method which is invoked automatically at the time of object creation. It is used to initialize the data members of new object generally. The constructor in C++ has the same name as class or structure. Constructors are special class functions which performs initialization of every object. The Compiler calls the Constructor whenever an object is created. Constructors initialize values to object members after storage is allocated to the object. Whereas, Destructor on the other hand is used to destroy the class object. • Default Constructor: A constructor which has no argument is known as default constructor. It is invoked at the time of creating object.

In computer programming, we use the if statement to run a block code only when a certain condition is met. An if statement can be followed by an optional else statement, which executes when the boolean expression is false. There are three forms of if...else statements in C++: • if statement, • if...else statement, • if...else if...else statement, The if statement evaluates the condition inside the parentheses ( ). If the condition evaluates to true, the code inside the body of if is executed. If the condition evaluates to false, the code inside the body of if is skipped.

Generate random number. Returns a pseudo-random integral number in the range between 0 and RAND_MAX. This number is generated by an algorithm that returns a sequence of apparently non-related numbers each time it is called. This algorithm uses a seed to generate the series, which should be initialized to some distinctive value using function srand. RAND_MAX is a constant defined in <cstdlib>. The rand() function in C++ is used to generate random numbers; it will generate the same number every time we run the program. In order to seed the rand() function, srand(unsigned int seed) is used. The srand() function sets the initial point for generating the pseudo-random numbers. The rand() function generates numbers randomly.

In computer programming, loops are used to repeat a block of code. For example, when you are displaying number from 1 to 100 you may want set the value of a variable to 1 and display it 100 times, increasing its value by 1 on each loop iteration. When you know exactly how many times you want to loop through a block of code, use the for loop instead of a while loop. A for loop is a repetition control structure that allows you to efficiently write a loop that needs to execute a specific number of times.

A C++ virtual function is a member function in the base class that you redefine in a derived class. It is declared using the virtual keyword. It is used to tell the compiler to perform dynamic linkage or late binding on the function. There is a necessity to use the single pointer to refer to all the objects of the different classes. So, we create the pointer to the base class that refers to all the derived objects. But, when base class pointer contains the address of the derived class object, always executes the base class function. This issue can only be resolved by using the 'virtual' function. A 'virtual' is a keyword preceding the normal declaration of a function.




The operator "=" is an "assignment operator" in C++ and it assigns a value to the objects on the left. C++ Language provides capability to combine assignment operator with almost all







'Constructors with parameters' are known as "Parameterized Constructors". So these type of constructor allows us to "pass arguments" while object creation. Lets see how they look:

To concatenate strings in 'C++' Programming, you have to ask to enter the 2 string and start concatenating one string into other using the strcat() function as shown here in the sample