Happy Codings - Programming Code Examples
Html Css Web Design Sample Codes CPlusPlus Programming Sample Codes JavaScript Programming Sample Codes C Programming Sample Codes CSharp Programming Sample Codes Java Programming Sample Codes Php Programming Sample Codes Visual Basic Programming Sample Codes


C++ Programming Code Examples

C++ > Code Snippets Code Examples

Computing an inner product of tuples represented as maps

/* Computing an inner product of tuples represented as maps */ #include <map> #include <iostream> using namespace std; int main() { const long N = 600000; // Length of tuples x and y const long S = 10; // Sparseness factor map<long, double> x, y; for (long k = 0; 3 * k * S < N; ++k) x[3 * k * S] = 1.0; for (long k = 0; 5 * k * S < N; ++k) y[5 * k * S] = 1.0; double sum; map<long, double>::iterator ix, iy; for (sum = 0.0, ix = x.begin(); ix != x.end(); ++ix) { long i = ix->first; iy = y.find(i); if (iy != y.end()) sum += ix->second * iy->second; } cout << sum << endl; return 0; } /* 4000 */

Maps are associative containers that store elements in a mapped fashion. Each element has a key value and a mapped value. No two mapped values can have the same key values. Maps are part of the C++ STL (Standard Template Library). Maps are the associative containers that store sorted key-value pair, in which each key is unique and it can be inserted or deleted but cannot be altered. Values associated with keys can be changed. The key values are good for sorting and identifying elements uniquely. The mapped values are for storing content associated with the key. The two may differ in types, but the member type combines them via a pair type that combines both.

Return iterator to end. Returns an iterator referring to the past-the-end element in the map container. The past-the-end element is the theoretical element that would follow the last element in the map container. It does not point to any element, and thus shall not be dereferenced. Because the ranges used by functions of the standard library do not include the element pointed by their closing iterator, this function is often used in combination with map::begin to specify a range including all the elements in the container. If the container is empty, this function returns the same as map::begin.

Consider a situation, when we have two persons with the same name, jhon, in the same class. Whenever we need to differentiate them definitely we would have to use some additional information along with their name, like either the area, if they live in different area or their mother's or father's name, etc. Same situation can arise in your C++ applications. For example, you might be writing some code that has a function called xyz() and there is another library available which is also having same function xyz(). Now the compiler has no way of knowing which version of xyz() function you are referring to within your code.

In computer programming, we use the if statement to run a block code only when a certain condition is met. An if statement can be followed by an optional else statement, which executes when the boolean expression is false. There are three forms of if...else statements in C++: • if statement, • if...else statement, • if...else if...else statement, The if statement evaluates the condition inside the parentheses ( ). If the condition evaluates to true, the code inside the body of if is executed. If the condition evaluates to false, the code inside the body of if is skipped.

Iterators are just like pointers used to access the container elements. Iterators are one of the four pillars of the Standard Template Library or STL in C++. An iterator is used to point to the memory address of the STL container classes. For better understanding, you can relate them with a pointer, to some extent. Iterators act as a bridge that connects algorithms to STL containers and allows the modifications of the data present inside the container. They allow you to iterate over the container, access and assign the values, and run different operators over them, to get the desired result. • Iterators are used to traverse from one element to another element, a process is known as iterating through the container. • The main advantage of an iterator is to provide a common interface for all the containers type. • Iterators make the algorithm independent of the type of the container used.

#include is a way of including a standard or user-defined file in the program and is mostly written at the beginning of any C/C++ program. This directive is read by the preprocessor and orders it to insert the content of a user-defined or system header file into the following program. These files are mainly imported from an outside source into the current program. The process of importing such files that might be system-defined or user-defined is known as File Inclusion. This type of preprocessor directive tells the compiler to include a file in the source code program.

Get iterator to element. Searches the container for an element with a key equivalent to k and returns an iterator to it if found, otherwise it returns an iterator to map::end. Two keys are considered equivalent if the container's comparison object returns false reflexively (i.e., no matter the order in which the elements are passed as arguments). Another member function, map::count, can be used to just check whether a particular key exists. The function accepts one mandatory parameter key which specifies the key to be searched in the map container.

In computer programming, loops are used to repeat a block of code. For example, when you are displaying number from 1 to 100 you may want set the value of a variable to 1 and display it 100 times, increasing its value by 1 on each loop iteration. When you know exactly how many times you want to loop through a block of code, use the for loop instead of a while loop. A for loop is a repetition control structure that allows you to efficiently write a loop that needs to execute a specific number of times.

Return iterator to beginning. Returns an iterator referring to the first element in the map container. Because map containers keep their elements ordered at all times, begin points to the element that goes first following the container's sorting criterion. If the container is empty, the returned iterator value shall not be dereferenced. This function does not accept any parameter. Function returns an iterator to the first element in the container. If the map object is const-qualified, the function returns a const_iterator. Otherwise, it returns an iterator.

As the name already suggests, these operators help in assigning values to variables. These operators help us in allocating a particular value to the operands. The main simple assignment operator is '='. We have to be sure that both the left and right sides of the operator must have the same data type. We have different levels of operators. Assignment operators are used to assign the value, variable and function to another variable. Assignment operators in C are some of the C Programming Operator, which are useful to assign the values to the declared variables. Let's discuss the various types of the assignment operators such as =, +=, -=, /=, *= and %=. The following table lists the assignment operators supported by the C language:

A program shall contain a global function named main, which is the designated start of the program in hosted environment. main() function is the entry point of any C++ program. It is the point at which execution of program is started. When a C++ program is executed, the execution control goes directly to the main() function. Every C++ program have a main() function.

In C++ code, 'Declare and define' the function test(). Within the try block check whether the value is 'greater than zero' or not. If the value greater than zero 'throw the value' and catch