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C++ Programming Code Examples

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Multiple inheritance

/* Multiple inheritance An example of multiple base classes. */ #include <iostream> using namespace std; class base1 { protected: int x; public: void showx() { cout << x << "\n"; } }; class base2 { protected: int y; public: void showy() { cout << y << "\n"; } }; // Inherit multiple base classes. class derived: public base1, public base2 { public: void set(int i, int j) { x = i; y = j; } }; int main() { derived ob; ob.set(10, 20); // provided by derived ob.showx(); // from base1 ob.showy(); // from base2 return 0; }

A return statement ends the processing of the current function and returns control to the caller of the function. A value-returning function should include a return statement, containing an expression. If an expression is not given on a return statement in a function declared with a non-void return type, the compiler issues an error message. If the data type of the expression is different from the function return type, conversion of the return value takes place as if the value of the expression were assigned to an object with the same function return type.

The main purpose of C++ programming is to add object orientation to the C programming language and classes are the central feature of C++ that supports object-oriented programming and are often called user-defined types. A class is used to specify the form of an object and it combines data representation and methods for manipulating that data into one neat package. The data and functions within a class are called members of the class.

A program shall contain a global function named main, which is the designated start of the program in hosted environment. main() function is the entry point of any C++ program. It is the point at which execution of program is started. When a C++ program is executed, the execution control goes directly to the main() function. Every C++ program have a main() function.

Consider a situation, when we have two persons with the same name, jhon, in the same class. Whenever we need to differentiate them definitely we would have to use some additional information along with their name, like either the area, if they live in different area or their mother's or father's name, etc. Same situation can arise in your C++ applications. For example, you might be writing some code that has a function called xyz() and there is another library available which is also having same function xyz(). Now the compiler has no way of knowing which version of xyz() function you are referring to within your code.

In C++, constructor is a special method which is invoked automatically at the time of object creation. It is used to initialize the data members of new object generally. The constructor in C++ has the same name as class or structure. Constructors are special class functions which performs initialization of every object. The Compiler calls the Constructor whenever an object is created. Constructors initialize values to object members after storage is allocated to the object. Whereas, Destructor on the other hand is used to destroy the class object. • Default Constructor: A constructor which has no argument is known as default constructor. It is invoked at the time of creating object.

The cout is a predefined object of ostream class. It is connected with the standard output device, which is usually a display screen. The cout is used in conjunction with stream insertion operator (<<) to display the output on a console. On most program environments, the standard output by default is the screen, and the C++ stream object defined to access it is cout. The "c" in cout refers to "character" and "out" means "output". Hence cout means "character output". The cout object is used along with the insertion operator << in order to display a stream of characters.

In C++, inheritance is a process in which one object acquires all the properties and behaviors of its parent object automatically. In such way, you can reuse, extend or modify the attributes and behaviors which are defined in other class. In C++, the class which inherits the members of another class is called derived class and the class whose members are inherited is called base class. The derived class is the specialized class for the base class. You can reuse the members of your parent class. So, there is no need to define the member again. So less code is required in the class.

#include is a way of including a standard or user-defined file in the program and is mostly written at the beginning of any C/C++ program. This directive is read by the preprocessor and orders it to insert the content of a user-defined or system header file into the following program. These files are mainly imported from an outside source into the current program. The process of importing such files that might be system-defined or user-defined is known as File Inclusion. This type of preprocessor directive tells the compiler to include a file in the source code program.

C++ program 'merge two files' and store the content of both file into another file. First file name and second file name (say file1.txt and file2.txt), then Third file name that is used to



Returns true if the given tree is a BST and its values are >= min & <= max. Allocates a new node with the data and "NULL" left and right pointers. The Given Binary Tree is a "BST" or