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C++ Programming Code Examples

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Negate the contents of result

/* Negate the contents of result */ #include <iostream> #include <vector> #include <algorithm> #include <functional> using namespace std; int main() { vector<int> v, v2, result(10); for(unsigned i=0; i < 10; ++i) v.push_back(i); for(unsigned i=0; i < 10; ++i) v2.push_back(i); transform(v.begin(), v.end(), v.begin(), negate<int>()); return 0; }

Consider a situation, when we have two persons with the same name, jhon, in the same class. Whenever we need to differentiate them definitely we would have to use some additional information along with their name, like either the area, if they live in different area or their mother's or father's name, etc. Same situation can arise in your C++ applications. For example, you might be writing some code that has a function called xyz() and there is another library available which is also having same function xyz(). Now the compiler has no way of knowing which version of xyz() function you are referring to within your code.

Add element at the end. Adds a new element at the end of the vector, after its current last element. The content of val is copied (or moved) to the new element. This effectively increases the container size by one, which causes an automatic reallocation of the allocated storage space if -and only if- the new vector size surpasses the current vector capacity. push_back() function is used to push elements into a vector from the back. The new value is inserted into the vector at the end, after the current last element and the container size is increased by 1. This function does not return any value.

Negative function object class. Unary function object class whose call returns the result of negating its argument (as returned by the unary operator -). Negating a value returns the same value with the opposite sign. Generically, function objects are instances of a class with member function operator() defined. This member function allows the object to be used with the same syntax as a function call. Objects of this class can be used on standard algorithms such as transform.

A program shall contain a global function named main, which is the designated start of the program in hosted environment. main() function is the entry point of any C++ program. It is the point at which execution of program is started. When a C++ program is executed, the execution control goes directly to the main() function. Every C++ program have a main() function.

Return iterator to end. Returns an iterator referring to the past-the-end element in the vector container. The past-the-end element is the theoretical element that would follow the last element in the vector. It does not point to any element, and thus shall not be dereferenced. Because the ranges used by functions of the standard library do not include the element pointed by their closing iterator, this function is often used in combination with vector::begin to specify a range including all the elements in the container. If the container is empty, this function returns the same as vector::begin. This function does not accept any parameter.

In computer programming, loops are used to repeat a block of code. For example, when you are displaying number from 1 to 100 you may want set the value of a variable to 1 and display it 100 times, increasing its value by 1 on each loop iteration. When you know exactly how many times you want to loop through a block of code, use the for loop instead of a while loop. A for loop is a repetition control structure that allows you to efficiently write a loop that needs to execute a specific number of times.

In C++, vectors are used to store elements of similar data types. However, unlike arrays, the size of a vector can grow dynamically. That is, we can change the size of the vector during the execution of a program as per our requirements. Vectors are part of the C++ Standard Template Library. To use vectors, we need to include the vector header file in our program. The vector class provides various methods to perform different operations on vectors. Add Elements to a Vector: To add a single element into a vector, we use the push_back() function. It inserts an element into the end of the vector. Access Elements of a Vector: In C++, we use the index number to access the vector elements. Here, we use the at() function to access the element from the specified index.

Transform range. Applies an operation sequentially to the elements of one (1) or two (2) ranges and stores the result in the range that begins at result. The transform() function in C++ sequentially applies an operation to the elements of an array(s) and then stores the result in another output array. The transform function is used in two forms: Unary operation: The operation is applied to each element in the input range, and the result is stored in the output array. The transform() function takes the pointer to the starting and ending position of a single input array and to the starting position of the output array.

#include is a way of including a standard or user-defined file in the program and is mostly written at the beginning of any C/C++ program. This directive is read by the preprocessor and orders it to insert the content of a user-defined or system header file into the following program. These files are mainly imported from an outside source into the current program. The process of importing such files that might be system-defined or user-defined is known as File Inclusion. This type of preprocessor directive tells the compiler to include a file in the source code program.

Return iterator to beginning. Returns an iterator pointing to the first element in the vector. Notice that, unlike member vector::front, which returns a reference to the first element, this function returns a random access iterator pointing to it. If the container is empty, the returned iterator value shall not be dereferenced. The C++ function std::vector::begin() returns a random access iterator pointing to the first element of the vector. This function does not accept any parameter.


C++ program displays the maximum number of edge disjoint paths present between two vertices. 'Maximum number' of edge disjoint paths refers to the maximum flow or shortest