C++ Programming Code Examples
C++ > Code Snippets Code Examples
Obtaining file size
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/* Obtaining file size */
#include <iostream>
#include <fstream>
using namespace std;
int main () {
long begin,end;
ifstream myfile ("example.txt");
begin = myfile.tellg();
myfile.seekg (0, ios::end);
end = myfile.tellg();
myfile.close();
cout << "size is: " << (end-begin) << " bytes.\n";
return 0;
}
Namespaces in C++ Language
Consider a situation, when we have two persons with the same name, jhon, in the same class. Whenever we need to differentiate them definitely we would have to use some additional information along with their name, like either the area, if they live in different area or their mother's or father's name, etc.
Same situation can arise in your C++ applications. For example, you might be writing some code that has a function called xyz() and there is another library available which is also having same function xyz(). Now the compiler has no way of knowing which version of xyz() function you are referring to within your code.
A namespace is designed to overcome this difficulty and is used as additional information to differentiate similar functions, classes, variables etc. with the same name available in different libraries. Using namespace, you can define the context in which names are defined. In essence, a namespace defines a scope.
Defining a Namespace
A namespace definition begins with the keyword namespace followed by the namespace name as follows:
namespace namespace_name {
// code declarations
}
name::code; // code could be variable or function.
Using Directive
You can also avoid prepending of namespaces with the using namespace directive. This directive tells the compiler that the subsequent code is making use of names in the specified namespace.
Discontiguous Namespaces
A namespace can be defined in several parts and so a namespace is made up of the sum of its separately defined parts. The separate parts of a namespace can be spread over multiple files.
So, if one part of the namespace requires a name defined in another file, that name must still be declared. Writing a following namespace definition either defines a new namespace or adds new elements to an existing one:
namespace namespace_name {
// code declarations
}
Nested Namespaces
Namespaces can be nested where you can define one namespace inside another name space as follows:
namespace namespace_name1 {
// code declarations
namespace namespace_name2 {
// code declarations
}
}
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/* namespaces in C++ language */
// A C++ code to demonstrate that we can define
// methods outside namespace.
#include <iostream>
using namespace std;
// Creating a namespace
namespace ns
{
void display();
class happy
{
public:
void display();
};
}
// Defining methods of namespace
void ns::happy::display()
{
cout << "ns::happy::display()\n";
}
void ns::display()
{
cout << "ns::display()\n";
}
// Driver code
int main()
{
ns::happy obj;
ns::display();
obj.display();
return 0;
}
Assignment Operators in C++
As the name already suggests, these operators help in assigning values to variables. These operators help us in allocating a particular value to the operands. The main simple assignment operator is '='. We have to be sure that both the left and right sides of the operator must have the same data type. We have different levels of operators.
Assignment operators are used to assign the value, variable and function to another variable. Assignment operators in C are some of the C Programming Operator, which are useful to assign the values to the declared variables. Let's discuss the various types of the assignment operators such as =, +=, -=, /=, *= and %=. The following table lists the assignment operators supported by the C language:
=
Simple assignment operator. Assigns values from right side operands to left side operand
+=
Add AND assignment operator. It adds the right operand to the left operand and assign the result to the left operand.
-=
Subtract AND assignment operator. It subtracts the right operand from the left operand and assigns the result to the left operand.
*=
Multiply AND assignment operator. It multiplies the right operand with the left operand and assigns the result to the left operand.
/=
Divide AND assignment operator. It divides the left operand with the right operand and assigns the result to the left operand.
%=
Modulus AND assignment operator. It takes modulus using two operands and assigns the result to the left operand.
<<=
Left shift AND assignment operator.
>>=
Right shift AND assignment operator.
&=
Bitwise AND assignment operator.
^=
Bitwise exclusive OR and assignment operator.
|=
Bitwise inclusive OR and assignment operator.
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/* Assignment operators are used to assigning value to a variable. The left side operand of the assignment operator is a variable and right side operand of the assignment operator is a value. The value on the right side must be of the same data-type of the variable on the left side otherwise the compiler will raise an error. */
// C++ program to demonstrate working of Assignment operators
#include <iostream>
using namespace std;
int main()
{
// Assigning value 10 to a
// using "=" operator
int a = 10;
cout << "Value of a is "<<a<<"\n";
// Assigning value by adding 10 to a
// using "+=" operator
a += 10;
cout << "Value of a is "<<a<<"\n";
// Assigning value by subtracting 10 from a
// using "-=" operator
a -= 10;
cout << "Value of a is "<<a<<"\n";
// Assigning value by multiplying 10 to a
// using "*=" operator
a *= 10;
cout << "Value of a is "<<a<<"\n";
// Assigning value by dividing 10 from a
// using "/=" operator
a /= 10;
cout << "Value of a is "<<a<<"\n";
return 0;
}
Standard Output Stream (cout) in C++
The cout is a predefined object of ostream class. It is connected with the standard output device, which is usually a display screen. The cout is used in conjunction with stream insertion operator (<<) to display the output on a console. On most program environments, the standard output by default is the screen, and the C++ stream object defined to access it is cout.
Syntax for cout in C++
cout << var_name;
//or
cout << "Some String";
<<
is the insertion operator
var_name
is usually a variable, but can also be an array element or elements of containers like vectors, lists, maps, etc.
The "c" in cout refers to "character" and "out" means "output". Hence cout means "character output".
The cout object is used along with the insertion operator << in order to display a stream of characters.
The << operator can be used more than once with a combination of variables, strings, and manipulators.
cout is used for displaying data on the screen. The operator << called as insertion operator or put to operator. The Insertion operator can be overloaded. Insertion operator is similar to the printf() operation in C. cout is the object of ostream class. Data flow direction is from variable to output device. Multiple outputs can be displayed using cout.
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/* standard output stream (cout) in C++ language */
#include <iostream>
using namespace std;
int main() {
string str = "Do not interrupt me";
char ch = 'm';
// use cout with write()
cout.write(str,6);
cout << endl;
// use cout with put()
cout.put(ch);
return 0;
}
Comments in C++
The C++ comments are statements that are not executed by the compiler. The comments in C++ programming can be used to provide explanation of the code, variable, method or class. If we write comments on our code, it will be easier for us to understand the code in the future. Also, it will be easier for your fellow developers to understand the code. By the help of comments, you can hide the program code also. There are two types of comments in C++:
• Single Line comment
• Multi Line comment
Syntax for Single Line Comment in C++
/* This is a comment */
Syntax for Multi Line Comment in C++
/* C++ comments can also
* span multiple lines
*/
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/* program to illustrate use comments in C++ language */
#include <ostream>
using namespace std;
int main()
{
int x = 11; // x is a variable
cout<<x<<"\n";
/* declare and
print variable in C++ */
int x = 35;
cout<<x<<"\n";
// This is a comment
cout << "Hello World!";
/* Multi-line Comments
in C++ */
}
main() Function in C++
A program shall contain a global function named main, which is the designated start of the program in hosted environment. main() function is the entry point of any C++ program. It is the point at which execution of program is started. When a C++ program is executed, the execution control goes directly to the main() function. Every C++ program have a main() function.
Syntax for main() Function in C++
void main()
{
............
............
}
void
void is a keyword in C++ language, void means nothing, whenever we use void as a function return type then that function nothing return. here main() function no return any value.
main
main is a name of function which is predefined function in C++ library.
In place of void we can also use int return type of main() function, at that time main() return integer type value.
1) It cannot be used anywhere in the program
a) in particular, it cannot be called recursively
b) its address cannot be taken
2) It cannot be predefined and cannot be overloaded: effectively, the name main in the global namespace is reserved for functions (although it can be used to name classes, namespaces, enumerations, and any entity in a non-global namespace, except that a function called "main" cannot be declared with C language linkage in any namespace).
3) It cannot be defined as deleted or (since C++11) declared with C language linkage, constexpr (since C++11), consteval (since C++20), inline, or static.
4) The body of the main function does not need to contain the return statement: if control reaches the end of main without encountering a return statement, the effect is that of executing return 0;.
5) Execution of the return (or the implicit return upon reaching the end of main) is equivalent to first leaving the function normally (which destroys the objects with automatic storage duration) and then calling std::exit with the same argument as the argument of the return. (std::exit then destroys static objects and terminates the program).
6) (since C++14) The return type of the main function cannot be deduced (auto main() {... is not allowed).
7) (since C++20) The main function cannot be a coroutine.
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/* simple code example by main() function in C++ */
#include <iostream>
using namespace std;
int main() {
int day = 4;
switch (day) {
case 1:
cout << "Monday";
break;
case 2:
cout << "Tuesday";
break;
case 3:
cout << "Wednesday";
break;
case 4:
cout << "Thursday";
break;
case 5:
cout << "Friday";
break;
case 6:
cout << "Saturday";
break;
case 7:
cout << "Sunday";
break;
}
return 0;
}
seekg() Function in C++
Set position in input sequence. Sets the position of the next character to be extracted from the input stream. Sets the position of the next character to be extracted from the input stream. seekg() is a function in the iostream library (part of the standard library) that allows you to seek to an arbitrary position in a file. It is used in file handling to sets the position of the next character to be extracted from the input stream from a given file.
Internally, the function accesses the input sequence by first constructing a sentry object (with noskipws set to true). Then (if good), it calls either pubseekpos (1) or pubseekoff (2) on its associated stream buffer object (if any). Finally, it destroys the sentry object before returning.
Calling this function does not alter the value returned by gcount.
Syntax for seekg() Function in C++
#include <fstream>
//(1)
istream& seekg (streampos pos);
//(2)
istream& seekg (streamoff off, ios_base::seekdir way);
pos
New absolute position within the stream (relative to the beginning). streampos is an fpos type (it can be converted to/from integral types).
off
Offset value, relative to the way parameter. streamoff is an offset type (generally, a signed integral type).
way
Object of type ios_base::seekdir. It may take any of the following constant values:
ios_base::beg beginning of the stream
ios_base::cur current position in the stream
ios_base::end end of the stream
Function returns the istream object (*this).
Errors are signaled by modifying the internal state flags:
eofbit -
failbit Either the construction of sentry failed, or the internal call to pubseekpos (1) or pubseekoff (2) failed (i.e., either function returned -1).
badbit Another error occurred on the stream (such as when the function catches an exception thrown by an internal operation). When set, the integrity of the stream may have been affected.
Multiple flags may be set by a single operation.
If the operation sets an internal state flag that was registered with member exceptions, the function throws an exception of member type failure.
Data races
Modifies the stream object. Concurrent access to the same stream object may cause data races.
Exception safety
Basic guarantee: if an exception is thrown, the object is in a valid state. It throws an exception of member type failure if the resulting error state flag is not goodbit and member exceptions was set to throw for that state.
Any exception thrown by an internal operation is caught and handled by the function, setting badbit. If badbit was set on the last call to exceptions, the function rethrows the caught exception.
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/* sets the position of the next character to be extracted from the input stream from a given file by seekg() function code example */
// CPP Prpgram to demonstrate the seekg function in file handling
#include <fstream>
#include <iostream>
using namespace std;
// Driver Code
int main(int argc, char** argv)
{
// Open a new file for input/output operations
fstream myFile("test.txt",
ios::in | ios::out | ios::trunc);
// Add the characters "Hello World" to the file
myFile << "Hello World";
// Seek to 6 characters from the beginning of the file
myFile.seekg(6, ios::beg);
// Read the next 5 characters from the file into a
// buffer
char A[6];
myFile.read(A, 5);
// End the buffer with a null terminating character
A[5] = 0;
// Output the contents read from the file and close it
cout << A << endl;
myFile.close();
}
tellg() Function in C++
Get position in input sequence. Returns the position of the current character in the input stream. tellg() tells the current pointer position in the text file. But instead of put pointer, it tells the get pointer's location.
The tellg() function is used with input streams, and returns the current "get" position of the pointer in the stream. It has no parameters and returns a value of the member type streampos, which is an integer data type representing the current position of the get stream pointer.
Syntax for tellg() Function in C++
#include <fstream>
streampos tellg();
Data races
Modifies the stream object. Concurrent access to the same stream object may cause data races.
Exception safety
Basic guarantee: if an exception is thrown, the object is in a valid state. It throws an exception of member type failure if the resulting error state flag is not goodbit and member exceptions was set to throw for that state.
Any exception thrown by an internal operation is caught and handled by the function, setting badbit. If badbit was set on the last call to exceptions, the function rethrows the caught exception.
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/* tells the current pointer position in the text file by tellg() function code example */
#include <iostream>
#include <fstream>
using namespace std;
int main ()
{
fstream obj;
obj.open ("test.txt", ios::in);
char ch;
int pos;
while(!obj.eof())
{
obj>>ch;
pos = obj.tellg();
cout<<pos<<"."<<ch<<"\n";
}
obj.close();
}
#include Directive in C++
#include is a way of including a standard or user-defined file in the program and is mostly written at the beginning of any C/C++ program. This directive is read by the preprocessor and orders it to insert the content of a user-defined or system header file into the following program. These files are mainly imported from an outside source into the current program. The process of importing such files that might be system-defined or user-defined is known as File Inclusion. This type of preprocessor directive tells the compiler to include a file in the source code program.
Syntax for #include Directive in C++
#include "user-defined_file"
#include <header_file>
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/* using #include directive in C language */
#include <stdio.h>
int main()
{
/*
* C standard library printf function
* defined in the stdio.h header file
*/
printf("I love you Clementine");
printf("I love you so much");
printf("HappyCodings");
return 0;
}
Return Statement in C++
A return statement ends the processing of the current function and returns control to the caller of the function. A value-returning function should include a return statement, containing an expression.
If an expression is not given on a return statement in a function declared with a non-void return type, the compiler issues an error message.
If the data type of the expression is different from the function return type, conversion of the return value takes place as if the value of the expression were assigned to an object with the same function return type.
Syntax for Return Statement in C++
return[expression];
return; /* Returns no value */
return result; /* Returns the value of result */
return 1; /* Returns the value 1 */
return (x * x); /* Returns the value of x * x */
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/* illustrate Methods returning a value using return statement in C++ code example */
#include <iostream>
using namespace std;
// non-void return type
// function to calculate sum
int SUM(int a, int b)
{
int s1 = a + b;
// method using the return
// statement to return a value
return s1;
}
// Driver method
int main()
{
int num1 = 10;
int num2 = 10;
int sum_of = SUM(num1, num2);
cout << "The sum is " << sum_of;
return 0;
}
C++ Files and Streams
In C++ programming we are using the iostream standard library, it provides cin and cout methods for reading from input and writing to output respectively. To read and write from a file we are using the standard C++ library called fstream. Let us see the data types define in fstream library is:
• ofstream: This data type represents the output file stream and is used to create files and to write information to files.
• ifstream: This data type represents the input file stream and is used to read information from files.
• fstream: This data type represents the file stream generally, and has the capabilities of both ofstream and ifstream which means it can create files, write information to files, and read information from files.
To perform file processing in C++, header files <iostream> and <fstream> must be included in your C++ source file.
Opening a File
A file must be opened before you can read from it or write to it. Either ofstream or fstream object may be used to open a file for writing. And ifstream object is used to open a file for reading purpose only. File streams in C++ are basically the libraries that are used in the due course of programming. The programmers generally use the iostream standard library in the C++ programming as it provides the cin and cout methods that are used for reading from the input and writing to the output respectively. In order to read and write from a file, the programmers are generally using the standard C++ library that is known as the fstream.
Following is the standard syntax for open() function, which is a member of fstream, ifstream, and ofstream objects.
void open(const char *filename, ios::openmode mode);
Closing a File
When a C++ program terminates it automatically flushes all the streams, release all the allocated memory and close all the opened files. But it is always a good practice that a programmer should close all the opened files before program termination.
Following is the standard syntax for close() function, which is a member of fstream, ifstream, and ofstream objects.
void close();
Writing to a File
While doing C++ programming, you write information to a file from your program using the stream insertion operator (<<) just as you use that operator to output information to the screen. The only difference is that you use an ofstream or fstream object instead of the cout object.
Reading from a File
You read information from a file into your program using the stream extraction operator (>>) just as you use that operator to input information from the keyboard. The only difference is that you use an ifstream or fstream object instead of the cin object.
'ifstream' data type of 'fstream' library is used to read the files of C++. But before reading, there are several tasks which are performed sequentially like opening the file, reading and closing it. Different data types are used for the specific purpose. We can simply read the information from the file using the operator ( >> ) with the name of the file. We need to use the fstream or ifstream object in C++ in order to read the file. Reading of the file line by line can be done by simply using the while loop along with the function of ifstream 'getline()'.
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/* C++ files and streams */
/* writing to a file and reading from a file in C++ language */
#include <fstream>
#include <iostream>
using namespace std;
int main () {
char data[100];
// open a file in write mode.
ofstream outfile;
outfile.open("afile.dat");
cout << "Writing to the file" << endl;
cout << "Enter your name: ";
cin.getline(data, 100);
// write inputted data into the file.
outfile << data << endl;
cout << "Enter your age: ";
cin >> data;
cin.ignore();
// again write inputted data into the file.
outfile << data << endl;
// close the opened file.
outfile.close();
// open a file in read mode.
ifstream infile;
infile.open("afile.dat");
cout << "Reading from the file" << endl;
infile >> data;
// write the data at the screen.
cout << data << endl;
// again read the data from the file and display it.
infile >> data;
cout << data << endl;
// close the opened file.
infile.close();
return 0;
}
A fast Fourier transform (FFT) is an algorithm to computing the discrete 'Fourier transform' and its inverse. Fourier analysis converts time (or space) to frequency and vice versa; an FFT
Get minimum of two numbers in hist[]. Get the 'middle index' from corner indexes. Get the index of minimum value in a given range of indexes. Then returns 'index' of minimum
Takes an "arithmetic operator" (+, -, *, /) and two operands from an user and performs the operation on those two operands depending upon the operator entered by user. Program
Algorithm takes the input of 'n' data element and prints all 'possible combination'. For that, it maintains a boolean 'Array of Length' "n". If the corresponding boolean value is true, then