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C++ Programming Code Examples

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Overloaded string concatenation operator

/* Overloaded string concatenation operator */ #include <iostream> using std::cout; using std::endl; #include <string> using std::string; int main() { string s1( "AA" ); string s2( " AAB" ); string s3; // cout << "\n\ns1 += s2 yields s1 = "; s1 += s2; // test overloaded concatenation cout << s1; return 0; } /* s1 += s2 yields s1 = AA AAB */

Strings are objects that represent sequences of characters. The standard string class provides support for such objects with an interface similar to that of a standard container of bytes, but adding features specifically designed to operate with strings of single-byte characters. The string class is an instantiation of the basic_string class template that uses char (i.e., bytes) as its character type, with its default char_traits and allocator types. Note that this class handles bytes independently of the encoding used: If used to handle sequences of multi-byte or variable-length characters (such as UTF-8), all members of this class (such as length or size), as well as its iterators, will still operate in terms of bytes (not actual encoded characters).

A program shall contain a global function named main, which is the designated start of the program in hosted environment. main() function is the entry point of any C++ program. It is the point at which execution of program is started. When a C++ program is executed, the execution control goes directly to the main() function. Every C++ program have a main() function.

The cout is a predefined object of ostream class. It is connected with the standard output device, which is usually a display screen. The cout is used in conjunction with stream insertion operator (<<) to display the output on a console. On most program environments, the standard output by default is the screen, and the C++ stream object defined to access it is cout. The "c" in cout refers to "character" and "out" means "output". Hence cout means "character output". The cout object is used along with the insertion operator << in order to display a stream of characters.

#include is a way of including a standard or user-defined file in the program and is mostly written at the beginning of any C/C++ program. This directive is read by the preprocessor and orders it to insert the content of a user-defined or system header file into the following program. These files are mainly imported from an outside source into the current program. The process of importing such files that might be system-defined or user-defined is known as File Inclusion. This type of preprocessor directive tells the compiler to include a file in the source code program.

A return statement ends the processing of the current function and returns control to the caller of the function. A value-returning function should include a return statement, containing an expression. If an expression is not given on a return statement in a function declared with a non-void return type, the compiler issues an error message. If the data type of the expression is different from the function return type, conversion of the return value takes place as if the value of the expression were assigned to an object with the same function return type.

n C++, we can change the way operators work for user-defined types like objects and structures. This is known as operator overloading. Suppose we have created three objects c1, c2 and result from a class named Complex that represents complex numbers. Since operator overloading allows us to change how operators work, we can redefine how the + operator works and use it to add the complex numbers of c1 and c2 by writing the following code:

As the name already suggests, these operators help in assigning values to variables. These operators help us in allocating a particular value to the operands. The main simple assignment operator is '='. We have to be sure that both the left and right sides of the operator must have the same data type. We have different levels of operators. Assignment operators are used to assign the value, variable and function to another variable. Assignment operators in C are some of the C Programming Operator, which are useful to assign the values to the declared variables. Let's discuss the various types of the assignment operators such as =, +=, -=, /=, *= and %=. The following table lists the assignment operators supported by the C language:



For example reverse of 849 is 948. This code is write using for loop, 'Modulus Operator', if condition statement. User enter any number. 'Receive integer' value from user. Then check


An inline function is a function in which body is inserted in the "place of its call". There are two ways to make your functions to be inline. The first one consists in 'simple definition' of


Column number of first matrix must be same as the row number of second matrix. Initialize matrix. Print values of the passed matrix and mutiply two matrices and return the resultant





A "Structure Distance" containing two data members (inch and feet) is declared to store the distance in inch-feet system. Here, two structure variables d1 and d2 are created to