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C++ Programming Code Examples

C++ > Computer Graphics Code Examples

Program to Describe the Representation of Graph using Incidence List

/* Program to Describe the Representation of Graph using Incidence List - This algorithm represent a graph using incidence list. - The time complexity of this algorithm is O(e). - This algorithm takes the input of the number of vertex and edges. - Then it takes the input of connected vertex pairs. - Print the incidence list. - Exit. */ #include<iostream> using namespace std; int main() { int i, v, e, j, count; // take the input of the number of edges. cout<<"Enter the number of vertexes of the graph: "; cin>>v; cout<<"\nEnter the number of edges of the graph: "; cin>>e; int edge[e][2]; // Take the input of the adjacent vertex pairs of the given graph. for(i = 0; i < e; i++) { cout<<"\nEnter the vertex pair for edge "<<i+1; cout<<"\nV(1): "; cin>>edge[i][0]; cout<<"V(2): "; cin>>edge[i][1]; } // Print the incidence list representation of the graph. cout<<"\n\nThe incidence list representation for the given graph: "; for(i = 0; i < e; i++) { // For each vertex print, its adjacent vertex. cout<<"\n\tE("<<i+1<<") -> { "; cout<<"V("<<edge[i][0]<<") , "<<"V("<<edge[i][1]<<")"; cout<<" }"; } }

Arithmetic Operator is used to performing mathematical operations such as addition, subtraction, multiplication, division, modulus, etc., on the given operands. For example: 6 + 3 = 9, 5 - 3 = 2, 3 * 4 = 12, etc. are the examples of arithmetic operators. Let's discuss the different types of Arithmetic Operators in the C programming. Plus Operator is a simple Plus (+) Operator used to add two given operands. We can use Plus Operator with different data types such as integer, float, long, double, enumerated and string type data to add the given operand. The minus operator is denoted by the minus (-) symbol. It is used to return the subtraction of the first number from the second number. The data type of the given number can be different types, such as int, float, double, long double, etc., in the programing language.

In computer programming, loops are used to repeat a block of code. For example, when you are displaying number from 1 to 100 you may want set the value of a variable to 1 and display it 100 times, increasing its value by 1 on each loop iteration. When you know exactly how many times you want to loop through a block of code, use the for loop instead of a while loop. A for loop is a repetition control structure that allows you to efficiently write a loop that needs to execute a specific number of times.

The cin object is used to accept input from the standard input device i.e. keyboard. It is defined in the iostream header file. C++ cin statement is the instance of the class istream and is used to read input from the standard input device which is usually a keyboard. The extraction operator(>>) is used along with the object cin for reading inputs. The extraction operator extracts the data from the object cin which is entered using the keyboard. The "c" in cin refers to "character" and "in" means "input". Hence cin means "character input". The cin object is used along with the extraction operator >> in order to receive a stream of characters.

#include is a way of including a standard or user-defined file in the program and is mostly written at the beginning of any C/C++ program. This directive is read by the preprocessor and orders it to insert the content of a user-defined or system header file into the following program. These files are mainly imported from an outside source into the current program. The process of importing such files that might be system-defined or user-defined is known as File Inclusion. This type of preprocessor directive tells the compiler to include a file in the source code program.

Consider a situation, when we have two persons with the same name, jhon, in the same class. Whenever we need to differentiate them definitely we would have to use some additional information along with their name, like either the area, if they live in different area or their mother's or father's name, etc. Same situation can arise in your C++ applications. For example, you might be writing some code that has a function called xyz() and there is another library available which is also having same function xyz(). Now the compiler has no way of knowing which version of xyz() function you are referring to within your code.

A program shall contain a global function named main, which is the designated start of the program in hosted environment. main() function is the entry point of any C++ program. It is the point at which execution of program is started. When a C++ program is executed, the execution control goes directly to the main() function. Every C++ program have a main() function.

An array is a collection of data items, all of the same type, accessed using a common name. A one-dimensional array is like a list; A two dimensional array is like a table; The C++ language places no limits on the number of dimensions in an array, though specific implementations may. Some texts refer to one-dimensional arrays as vectors, two-dimensional arrays as matrices, and use the general term arrays when the number of dimensions is unspecified or unimportant. (2D) array in C++ programming is also known as matrix. A matrix can be represented as a table of rows and columns. In C/C++, we can define multi dimensional arrays in simple words as array of arrays. Data in multi dimensional arrays are stored in tabular form (in row major order).

The cout is a predefined object of ostream class. It is connected with the standard output device, which is usually a display screen. The cout is used in conjunction with stream insertion operator (<<) to display the output on a console. On most program environments, the standard output by default is the screen, and the C++ stream object defined to access it is cout. The "c" in cout refers to "character" and "out" means "output". Hence cout means "character output". The cout object is used along with the insertion operator << in order to display a stream of characters.

Return the least recently inserted item in the queue or throw "Underflow" if empty. Return and remove the least "recently inserted" item from the queue. "Throw Underflow" if empty.