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C++ Programming Code Examples

C++ > Data Structures and Algorithm Analysis in C++ Code Examples

Header file for separate chaining

/* Header file for separate chaining */ #ifndef SEPARATE_CHAINING_H_ #define SEPARATE_CHAINING_H_ #include "vector.h" #include "mystring.h" #include "LinkedList.h" // SeparateChaining Hash table class // // CONSTRUCTION: an initialization for ITEM_NOT_FOUND // and an approximate initial size or default of 101 // // ******************PUBLIC OPERATIONS********************* // void insert( x ) --> Insert x // void remove( x ) --> Remove x // Hashable find( x ) --> Return item that matches x // void makeEmpty( ) --> Remove all items // int hash( string str, int tableSize ) // --> Global method to hash strings template <class HashedObj> class HashTable { public: explicit HashTable( const HashedObj & notFound, int size = 101 ); HashTable( const HashTable & rhs ) : ITEM_NOT_FOUND( rhs.ITEM_NOT_FOUND ), theLists( rhs.theLists ) { } const HashedObj & find( const HashedObj & x ) const; void makeEmpty( ); void insert( const HashedObj & x ); void remove( const HashedObj & x ); const HashTable & operator=( const HashTable & rhs ); private: vector<List<HashedObj> > theLists; // The array of Lists const HashedObj ITEM_NOT_FOUND; }; int hash( const string & key, int tableSize ); int hash( int key, int tableSize ); #include "SeparateChaining.cpp" #endif

#include is a way of including a standard or user-defined file in the program and is mostly written at the beginning of any C/C++ program. This directive is read by the preprocessor and orders it to insert the content of a user-defined or system header file into the following program. These files are mainly imported from an outside source into the current program. The process of importing such files that might be system-defined or user-defined is known as File Inclusion. This type of preprocessor directive tells the compiler to include a file in the source code program.

List is a popularly used sequence container. Container is an object that holds data of same type. List container is implemented as doubly linked-list, hence it provides bidirectional sequential access to it's data. List doesn't provide fast random access, it only supports sequential access in both directions. List allows insertion and deletion operation anywhere within a sequence in constant time. Elements of list can be scattered in different chunks of memory. Container stores necessary information to allow sequential access to it's data. Lists can shrink or expand as needed from both ends at run time. The storage requirement is fulfilled automatically by internal allocator. Zero sized lists are also valid. In that case list.begin() and list.end() points to same location. But behavior of calling front() or back() is undefined. To define the std::list, we have to import the <list> header file.

In the C++ Programming Language, the #define directive allows the definition of macros within your source code. These macro definitions allow constant values to be declared for use throughout your code. Macro definitions are not variables and cannot be changed by your program code like variables. You generally use this syntax when creating constants that represent numbers, strings or expressions. The syntax for creating a constant using #define in the C++ is: #define token value

A C++ template is a powerful feature added to C++. It allows you to define the generic classes and generic functions and thus provides support for generic programming. Generic programming is a technique where generic types are used as parameters in algorithms so that they can work for a variety of data types. We can define a template for a function. For example, if we have an add() function, we can create versions of the add function for adding the int, float or double type values. Where Ttype: It is a placeholder name for a data type used by the function. It is used within the function definition. It is only a placeholder that the compiler will automatically replace this placeholder with the actual data type. class: A class keyword is used to specify a generic type in a template declaration.

An array is defined as the collection of similar type of data items stored at contiguous memory locations. Arrays are the derived data type in C++ programming language which can store the primitive type of data such as int, char, double, float, etc. It also has the capability to store the collection of derived data types, such as pointers, structure, etc. The array is the simplest data structure where each data element can be randomly accessed by using its index number. C++ array is beneficial if you have to store similar elements. For example, if we want to store the marks of a student in 6 subjects, then we don't need to define different variables for the marks in the different subject. Instead of that, we can define an array which can store the marks in each subject at the contiguous memory locations.

The main purpose of C++ programming is to add object orientation to the C programming language and classes are the central feature of C++ that supports object-oriented programming and are often called user-defined types. A class is used to specify the form of an object and it combines data representation and methods for manipulating that data into one neat package. The data and functions within a class are called members of the class.

In C++, vectors are used to store elements of similar data types. However, unlike arrays, the size of a vector can grow dynamically. That is, we can change the size of the vector during the execution of a program as per our requirements. Vectors are part of the C++ Standard Template Library. To use vectors, we need to include the vector header file in our program. The vector class provides various methods to perform different operations on vectors. Add Elements to a Vector: To add a single element into a vector, we use the push_back() function. It inserts an element into the end of the vector. Access Elements of a Vector: In C++, we use the index number to access the vector elements. Here, we use the at() function to access the element from the specified index.

The #ifndef directive of the C++ Programming Language helps in allowing the conditional compilation. The C++ Programming Language's preprocessor helps in determining only if the macro provided is not at all existed before including the specific subsequent code in the C++ compilation process. The #ifndef preprocessor only checks If the specific macro is not at all defined with the help of the #define directive. If the condition is TRUE then it will be helpful in executing the code otherwise the else code of the #ifndef will be compiled or executed only if present.

Templates are powerful features of C++ which allows us to write generic programs. Similar to function templates, we can use class templates to create a single class to work with different data types. Class templates come in handy as they can make our code shorter and more manageable. A class template starts with the keyword template followed by template parameter(s) inside <> which is followed by the class declaration. T is the template argument which is a placeholder for the data type used, and class is a keyword. Inside the class body, a member variable var and a member function functionName() are both of type T.

In C++, constructor is a special method which is invoked automatically at the time of object creation. It is used to initialize the data members of new object generally. The constructor in C++ has the same name as class or structure. Constructors are special class functions which performs initialization of every object. The Compiler calls the Constructor whenever an object is created. Constructors initialize values to object members after storage is allocated to the object. Whereas, Destructor on the other hand is used to destroy the class object. • Default Constructor: A constructor which has no argument is known as default constructor. It is invoked at the time of creating object.

Shellsort, using Shell's (poor) increments. An Internal method for heapsort. i is the index of an item in the heap. Returns the index of the left child. Internal method for heapsort that is







You enter number size then ask to enter the numbers of that size. To calculate arithmetic 'mean of all numbers', first perform addition of all the numbers, and then make a variable

Test if the list is logically empty. Return true if empty, false otherwise. Make the list logically "empty". Return an 'iterator' representing the header node. Return an iterator representing