C++ Programming Code Examples
C++ > Strings Code Examples
Program to Copy Strings in C++ programming language
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
/* Program to Copy Strings in C++ programming language
You can simply copy string objects in C++ using = assignment operator. */
#include <iostream>
using namespace std;
int main()
{
string string1, string2;
cout << "Enter string string1: ";
getline (cin, string1);
string2 = string1;
cout << "string1 = "<< string1 << endl;
cout << "string2 = "<< string2;
return 0;
}
A return statement ends the processing of the current function and returns control to the caller of the function. A value-returning function should include a return statement, containing an expression. If an expression is not given on a return statement in a function declared with a non-void return type, the compiler issues an error message. If the data type of the expression is different from the function return type, conversion of the return value takes place as if the value of the expression were assigned to an object with the same function return type.
A program shall contain a global function named main, which is the designated start of the program in hosted environment. main() function is the entry point of any C++ program. It is the point at which execution of program is started. When a C++ program is executed, the execution control goes directly to the main() function. Every C++ program have a main() function.
Consider a situation, when we have two persons with the same name, jhon, in the same class. Whenever we need to differentiate them definitely we would have to use some additional information along with their name, like either the area, if they live in different area or their mother's or father's name, etc. Same situation can arise in your C++ applications. For example, you might be writing some code that has a function called xyz() and there is another library available which is also having same function xyz(). Now the compiler has no way of knowing which version of xyz() function you are referring to within your code.
Strings are objects that represent sequences of characters. The standard string class provides support for such objects with an interface similar to that of a standard container of bytes, but adding features specifically designed to operate with strings of single-byte characters. The string class is an instantiation of the basic_string class template that uses char (i.e., bytes) as its character type, with its default char_traits and allocator types. Note that this class handles bytes independently of the encoding used: If used to handle sequences of multi-byte or variable-length characters (such as UTF-8), all members of this class (such as length or size), as well as its iterators, will still operate in terms of bytes (not actual encoded characters).
The cout is a predefined object of ostream class. It is connected with the standard output device, which is usually a display screen. The cout is used in conjunction with stream insertion operator (<<) to display the output on a console. On most program environments, the standard output by default is the screen, and the C++ stream object defined to access it is cout. The "c" in cout refers to "character" and "out" means "output". Hence cout means "character output". The cout object is used along with the insertion operator << in order to display a stream of characters.
Get line from stream into string. The cin is an object which is used to take input from the user but does not allow to take the input in multiple lines. To accept the multiple lines, we use the getline() function. It is a pre-defined function defined in a <string.h> header file used to accept a line or a string from the input stream until the delimiting character is encountered. Extracts characters from is and stores them into str until the delimitation character delim is found (or the newline character, '\n', for (2)). The extraction also stops if the end of file is reached in is or if some other error occurs during the input operation. If the delimiter is found, it is extracted and discarded (i.e. it is not stored and the next input operation will begin after it).
#include is a way of including a standard or user-defined file in the program and is mostly written at the beginning of any C/C++ program. This directive is read by the preprocessor and orders it to insert the content of a user-defined or system header file into the following program. These files are mainly imported from an outside source into the current program. The process of importing such files that might be system-defined or user-defined is known as File Inclusion. This type of preprocessor directive tells the compiler to include a file in the source code program.
As the name already suggests, these operators help in assigning values to variables. These operators help us in allocating a particular value to the operands. The main simple assignment operator is '='. We have to be sure that both the left and right sides of the operator must have the same data type. We have different levels of operators. Assignment operators are used to assign the value, variable and function to another variable. Assignment operators in C are some of the C Programming Operator, which are useful to assign the values to the declared variables. Let's discuss the various types of the assignment operators such as =, +=, -=, /=, *= and %=. The following table lists the assignment operators supported by the C language:
This C++ program code displays the Djikstra's Algorithm of finding shortest paths from one node to others using the concept of a priority queue. A "Priority Queue" is an abstract data
For a general weighted graph, we calculate single source shortest distances in "O(VE)" time using 'Bellman-Ford Algorithm'. For a graph with no negative weights, we can do
'Insert substring' in a string. 'Erase substring' from a string. 'Append substring' to a string. Replace the string with a substrng. Size of a string. Find substring in a string. Display the