C++ Programming Code Examples
C++ > Strings Code Examples
Program to Find the Frequency of Characters in a String
/* Program to Find the Frequency of Characters in a String
In this example, frequency of occurrence of a character is checked for both (String object and C-style string).
In this example, frequency of characters in a string object is computed.
To do this, size() function is used to find the length of a string object. Then, the for loop is iterated until the end of the string.
In each iteration, occurrence of character is checked and if found, the value of count is incremented by 1.
In the example below, loop is iterated until the null character '\0' is encountered. Null character indicates the end of the string.
In each iteration, the occurrence of the character is checked. */
#include <iostream>
using namespace std;
int main()
{
string str = "Happy Codings - C++ Programming Language Code Examples";
char checkCharacter = 'a';
int count = 0;
for (int i = 0; i < str.size(); i++)
{
if (str[i] == checkCharacter)
{
++ count;
}
}
cout << "Number of " << checkCharacter << " = " << count;
return 0;
}
#include is a way of including a standard or user-defined file in the program and is mostly written at the beginning of any C/C++ program. This directive is read by the preprocessor and orders it to insert the content of a user-defined or system header file into the following program. These files are mainly imported from an outside source into the current program. The process of importing such files that might be system-defined or user-defined is known as File Inclusion. This type of preprocessor directive tells the compiler to include a file in the source code program.
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Strings are objects that represent sequences of characters. The standard string class provides support for such objects with an interface similar to that of a standard container of bytes, but adding features specifically designed to operate with strings of single-byte characters. The string class is an instantiation of the basic_string class template that uses char (i.e., bytes) as its character type, with its default char_traits and allocator types. Note that this class handles bytes independently of the encoding used: If used to handle sequences of multi-byte or variable-length characters (such as UTF-8), all members of this class (such as length or size), as well as its iterators, will still operate in terms of bytes (not actual encoded characters).
In computer programming, loops are used to repeat a block of code. For example, when you are displaying number from 1 to 100 you may want set the value of a variable to 1 and display it 100 times, increasing its value by 1 on each loop iteration. When you know exactly how many times you want to loop through a block of code, use the for loop instead of a while loop. A for loop is a repetition control structure that allows you to efficiently write a loop that needs to execute a specific number of times.
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Your program should always generates a new sequence of random number. You need to set a seed to random generator according to the current time. It can be done in the following